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Keeping track of generated audio revisions

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I am making a short looping animation with a few small movements and no spoken dialogue. I like the mood of the generated music sketch, yet its bright continuous texture distracts from the small actions. My options are a sound revision, a different music sketch, or more space between audible events. My search brought up the phrase suno shimmer but I have not identified what causes the texture in my clip. Would you judge the clip with the animation first, or compare the sound separately before returning to the picture? My aim is to preserve the clarity of the actions while keeping a coherent atmosphere. The loop will play on a small screen as well as headphones, so I can check both contexts. I would keep the comparison volume consistent and use the same section of animation. How do you compare several options without becoming too accustomed to the distracting texture?
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